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	<title>Glow&#039;s branches</title>
	<link>http://www.glowbie.net/blog</link>
	<description>Trees with guns</description>
	<lastBuildDate>Mon, 04 Feb 2013 03:44:02 +0000</lastBuildDate>
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		<title>Trying out League of Legends</title>
		<description><![CDATA[For a few weeks I&#8217;ve been dabbling in League of Legends. I know the general premise of the game, from watching streams and second hand conversations over the last year or so, and my search for something to master has led me to LoL. I have been playing 5 v AI games. Initially with Garen, playing until I felt I knew what I was doing: where his buttons were and what to use when. But over the last week I&#8217;ve been playing Sona. There&#8217;s something about &#8230; <a class="more-link" href="http://www.glowbie.net/blog/2013/02/04/trying-out-league-of-legends/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<link>http://www.glowbie.net/blog/2013/02/04/trying-out-league-of-legends/</link>
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		<title>About mastery</title>
		<description><![CDATA[This post is just &#8216;thinking out loud&#8217;. It contains no useful information, but is hoping for a response from kindred spirits. I&#8217;ve been pondering the importance of mastery. No, not that WoW class-specific stat, the one that you stack this week and reforge off the next. I&#8217;m talking about actual mastery: being skilled and knowledgeable. It&#8217;s a bit late, but I suddenly realised that mastery of something is incredibly important to me. And on a selfish level, maybe a vain level: being publicly masterful. Or at least publicly &#8230; <a class="more-link" href="http://www.glowbie.net/blog/2013/01/15/about-mastery/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<link>http://www.glowbie.net/blog/2013/01/15/about-mastery/</link>
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		<title>Flitting between games</title>
		<description><![CDATA[Well, it&#8217;s been a while. It&#8217;s been a while since I blogged here; it&#8217;s been a while since I played WoW. The qualifiers here are meaningful. I have been blogging lots elsewhere, and I have been playing lots of other games. &#8220;There is too much, I will sum up.&#8221; Since I stopped raiding back in March, I spent a bit of time logging into alts and mucking around. That lasted a couple of months but it gradually petered out. I haven&#8217;t logged in for a looong &#8230; <a class="more-link" href="http://www.glowbie.net/blog/2012/10/22/flitting-between-games/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<link>http://www.glowbie.net/blog/2012/10/22/flitting-between-games/</link>
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		<title>Still wandering through D3</title>
		<description><![CDATA[It&#8217;s been a while. Work has been busy and I&#8217;ve been sick, so I&#8217;ve not had the energy to do much in the evenings, any gaming has been just that and no more. I&#8217;ve been pottering away at D3 though, playing my wee barbarian. I finally finished act 2 on him, Belial inferno + Aussie pings is pretty brutal&#8230; that and it took me a while to realise I really needed a more dps build/gearing config to down him. Onto act 3 and being brutalised by &#8230; <a class="more-link" href="http://www.glowbie.net/blog/2012/08/10/still-wandering-through-d3/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<link>http://www.glowbie.net/blog/2012/08/10/still-wandering-through-d3/</link>
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		<title>Random silliness</title>
		<description><![CDATA[That is all.]]></description>
		<link>http://www.glowbie.net/blog/2012/06/17/random-silliness/</link>
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		<title>Diablo 3 &#8211;  Hell mode cleared</title>
		<description><![CDATA[Last night Shigeko and I finished clearing Hell and started Inferno. Woo! We had a small run around in Inferno: finished the first few quests/areas there and it didn&#8217;t look terrifying. We only fought one champ pack and the ability combo wasn&#8217;t insane, so we killed them quickly and painlessly. I&#8217;m assuming the pain levels will ramp up heavily though as we press onwards. We thankfully didn&#8217;t come up against one of these: The difficulty of Hell difficulty We actually didn&#8217;t find Hell toooo bad. Elite &#8230; <a class="more-link" href="http://www.glowbie.net/blog/2012/06/01/diablo-3-hell-mode-cleared/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<link>http://www.glowbie.net/blog/2012/06/01/diablo-3-hell-mode-cleared/</link>
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		<title>Demon hunter build</title>
		<description><![CDATA[This is as close as I&#8217;ll come to a Demon hunter &#8216;guide&#8217;. As usual it&#8217;s just &#8216;how I play my toon&#8217;. After reading last night that there is a huge variation of different class builds in Diablo 3, I thought I might record the one I&#8217;ve been using for the last couple of levels. I just hit 60, and haven&#8217;t even looked at my lvl 60 runes yet. As soon as I hit 60 we killed some champs and I didn&#8217;t want to lose my nephalem &#8230; <a class="more-link" href="http://www.glowbie.net/blog/2012/05/29/demon-hunter-build/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<link>http://www.glowbie.net/blog/2012/05/29/demon-hunter-build/</link>
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		<title>Random nerdiness</title>
		<description><![CDATA[I&#8217;m going to have to blame Cymre for posting this Nerdscore test this morning&#8230; and so I really just had to find out my score too. I think My maths degree has inflated my score I&#8217;m more than just my maths degree! Only today I did engaged in an email argument with an old friend who suggested that &#8216;debunk&#8217; classified as a &#8216;word that only exists in prefixed form&#8217;. Like these. A nice little trail of searches later, I discovered that &#8216;debunk&#8217; means &#8216;to remove the &#8230; <a class="more-link" href="http://www.glowbie.net/blog/2012/05/25/random-nerdiness/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<link>http://www.glowbie.net/blog/2012/05/25/random-nerdiness/</link>
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		<title>BattleTAG and the lack of &#8216;us&#8217; time</title>
		<description><![CDATA[I&#8217;ve blogged previously about the lack of privacy afforded by the BattleTAG system, and that still stands. But what I hadn&#8217;t anticipated was how extremely poor the social online experience would be in Diablo 3. Blizzard may tout the BattleTAG features as allowing you to chat with your friends across games &#8211; but it doesn&#8217;t allow you to socialise within the game beyond a simple one-to-one chat. Only after playing Diablo for a week or so, and after a couple of comments made by friends does &#8230; <a class="more-link" href="http://www.glowbie.net/blog/2012/05/23/battletags-and-the-lack-of-us-time/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<link>http://www.glowbie.net/blog/2012/05/23/battletags-and-the-lack-of-us-time/</link>
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		<title>Diablo 3 &#8211; nightmare cleared</title>
		<description><![CDATA[On Monday night, Shigeko and I completed Nightmare. Act 3 and 4 were fun, and we discovered a small suite of optional areas in Act 4 that we missed on or normal run through. So Act 4 took us a fair bit longer this time&#8230; plus the particular combo of a champ pack that must have taken us 15-20 mins to kill alone. More ability combinations As we cleared through, I tried to collect as many screenies of boss/champ ability combinations as I could, just to &#8230; <a class="more-link" href="http://www.glowbie.net/blog/2012/05/23/diablo-3-nightmare-cleared/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<link>http://www.glowbie.net/blog/2012/05/23/diablo-3-nightmare-cleared/</link>
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