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Tag Archives: herbalism
Node spawning
Disclaimers Disclaimer 1: content. This post describes a model for explaining how nodes spawn. I don’t know this is how it’s implemented; this is just a model/theory. It’s a well trialled model, as I’ve farmed for years and haven’t seen anything to contradict this idea. Still, I’m writing this as if it was fact, because it makes the writing simpler. Disclaimer 2: scope. This is how I think mineral nodes work. I actually expect herb nodes work similarly, but I haven’t tested it to the same … Continue reading
Addon spotlight – LootCount
LootCount is a lightweight little addon that helps keep track of items in your bags for you, without you having to open your bags and count things up to see how you’re progressing. I use it when herbing, fishing or collecting items for rep/achievements.Here’s how I have mine set up in-game:And here’s how easy it is to set up.Step 0 – how to download and installYou can download LootCount from WoW Interface or Curse. Once you’ve downloaded it, unzip it, and copy the LootCount folder into … Continue reading
Farming
I enjoy having goals, ‘projects’ to do while playing. Currently I have a few on the go, so I’m prioritising gear but balanced with not getting bored farming the same thing too much. I’m working on:1. Darkmoon Card: TsunmaiMy trinkets are fairly weak, so this will be a good entry trinket for raiding for me. I have an 80 scribe, so I farmed some herbs using Glow, and mailed them back to my scribe and got her to 525 Inscription.Now it’s herbs, herbs. herbs. Specifically, I’ve … Continue reading
Posted in items
Tagged archaeology, darkmoon card, farming, herbalism, trinket, tsunami, whiptail
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